Dice
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Dice
Statistics
Type | Ammunition |
---|---|
Damage | 15 Ranged |
Knockback | 1.5 (Extremely Weak) |
Velocity | 3 |
Tooltip | Every shot randomizes |
Rarity | ![]() |
Sell | 8 ![]() |
The Dice is a Pre-Hardmode Bullet Each fired dice has multipliers for its stats that are randomized, with damage being from .1 to 2, gravity being from .5 to 1.5, velocity being from .75 to 2, and knockback from .5 to 5.
History
- 0.1: Introduced.
Categories:
- Items of rarity 1
- Ammunition items
- Bullet
- Consumable items
- Entities introduced in 0.1